Why ‘Elden Ring’ Isn’t Just Hard—It’s a Masterclass in Player Respect
I’ve lost count of how many times I’ve died in Elden Ring. Not because the game is unfair,…
The Death of Single-Player Games? Not If These Indies Have Anything to Say
I’ve heard the doom-and-gloom predictions for years: “Single-player games are dying.” “No one wants to play alone anymore.”…
The Problem With ‘Games as a Service’: You’re Not the Customer, You’re the Product
Let’s get something straight: I don’t hate live-service games. When done right, they can be incredible. Destiny 2…
Retro Games Aren’t Just Nostalgia—They’re a Blueprint for Modern Design
I get it. Retro games can feel like a relic of the past—clunky controls, pixelated graphics, and punishing…


FAQ
Why “Iron Spectre”?
Iron for unyielding integrity, Spectre for the unseen truths I expose. Also, it sounds badass.
How do you choose what to cover?
If it’s innovative, controversial, or criminally underrated, it’s on my radar. I also take requests from the community—shout in the comments.
Do you do sponsored content?
Rarely, and only if the game/product aligns with my standards. I’ll always disclose it upfront. My credibility isn’t for sale.
What’s your favorite game of all time?
Planescape: Torment. It’s the only game that made me question my life choices in the best way possible.
How can I contribute?
Engage in the comments, share your takes, or submit guest posts if you’ve got something fresh to say. This is our space.
